37 lines
1.4 KiB
C#
37 lines
1.4 KiB
C#
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using System.Text.Json;
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using HermesSocketLibrary.Requests.Messages;
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using Serilog;
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using TwitchChatTTS.Twitch.Redemptions;
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namespace TwitchChatTTS.Hermes.Socket.Requests
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{
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public class UpdateRedemptionAck : IRequestAck
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{
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public string Name => "update_redemption";
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private readonly IRedemptionManager _redemptions;
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private readonly JsonSerializerOptions _options;
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private readonly ILogger _logger;
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public UpdateRedemptionAck(IRedemptionManager redemptions, JsonSerializerOptions options, ILogger logger)
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{
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_redemptions = redemptions;
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_options = options;
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_logger = logger;
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}
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public void Acknowledge(string requestId, string json, IDictionary<string, object>? requestData)
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{
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var redemption = JsonSerializer.Deserialize<Redemption>(json, _options);
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if (redemption == null)
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{
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_logger.Warning($"Redemption data received is null.");
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return;
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}
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if (_redemptions.Update(redemption))
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_logger.Information($"A redemption has been updated [redemption id: {redemption.Id}][twitch redemption id: {redemption.TwitchRedemptionId}]");
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else
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_logger.Warning($"Failed to update an existing redemption [redemption id: {redemption.Id}][twitch redemption id: {redemption.TwitchRedemptionId}]");
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}
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}
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}
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