30 lines
1014 B
C#
30 lines
1014 B
C#
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namespace TwitchChatTTS.Seven.Socket.Data
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{
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public class ChangeMapMessage
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{
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public object Id { get; set; }
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public byte Kind { get; set; }
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public bool? Contextual { get; set; }
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public object Actor { get; set; }
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public IEnumerable<ChangeField>? Added { get; set; }
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public IEnumerable<ChangeField>? Updated { get; set; }
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public IEnumerable<ChangeField>? Removed { get; set; }
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public IEnumerable<ChangeField>? Pushed { get; set; }
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public IEnumerable<ChangeField>? Pulled { get; set; }
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}
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public class ChangeField {
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public string Key { get; set; }
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public int? Index { get; set; }
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public bool Nested { get; set; }
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public object OldValue { get; set; }
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public object Value { get; set; }
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}
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public class EmoteField {
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public string Id { get; set; }
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public string Name { get; set; }
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public string ActorId { get; set; }
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public int Flags { get; set; }
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}
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}
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