using Serilog; using TwitchChatTTS.Chat.Messaging; using TwitchChatTTS.Twitch.Redemptions; using TwitchChatTTS.Twitch.Socket.Messages; namespace TwitchChatTTS.Twitch.Socket.Handlers { public class ChannelResubscriptionHandler : ITwitchSocketHandler { public string Name => "channel.subscription.message"; private readonly IChatMessageReader _reader; private readonly IRedemptionManager _redemptionManager; private readonly ILogger _logger; public ChannelResubscriptionHandler(IChatMessageReader reader, IRedemptionManager redemptionManager, ILogger logger) { _reader = reader; _redemptionManager = redemptionManager; _logger = logger; } public async Task Execute(TwitchWebsocketClient sender, object data) { if (data is not ChannelResubscriptionMessage message) return; _logger.Debug($"Resubscription occured [chatter: {message.UserLogin}][chatter id: {message.UserId}][tier: {message.Tier}][streak: {message.StreakMonths}][cumulative: {message.CumulativeMonths}][duration: {message.DurationMonths}]"); long broadcasterId = long.Parse(message.BroadcasterUserId); long chatterId = message.UserId == null ? 0 : long.Parse(message.UserId); Task.Run(async () => await _reader.Read(sender, broadcasterId, chatterId, message.UserLogin, null, null, message.Message.Fragments, 100)); try { var actions = _redemptionManager.Get("subscription"); if (!actions.Any()) { _logger.Debug($"No redeemable actions for this subscription was found [message: {message.Message.Text}]"); return; } _logger.Debug($"Found {actions.Count} actions for this Twitch subscription [message: {message.Message.Text}]"); foreach (var action in actions) try { await _redemptionManager.Execute(action, message.UserName!, long.Parse(message.UserId!)); } catch (Exception ex) { _logger.Error(ex, $"Failed to execute redeemable action [action: {action.Name}][action type: {action.Type}][redeem: resubscription][message: {message.Message.Text}]"); } } catch (Exception ex) { _logger.Error(ex, $"Failed to fetch the redeemable actions for subscription [message: {message.Message.Text}]"); } } } }